//
//  importutils.h
//  BioBreak
//
//  Created by terry franguiadakis on 3/24/09.
//  Copyright 2009 __MyCompanyName__. All rights reserved.
//

#pragma once



bool SystemTextureLoad(const char* i_filename, unsigned int& o_texid, unsigned int& o_width, unsigned int& o_height, float& o_maxS, float& o_maxT);

void SystemTextureDelete(unsigned int i_textid);


class CLabel;
bool SystemCreateLabel(CLabel* o_label, const char* i_characterSet, const char* i_fontName, int i_fontSize);




